![]() Maybe one day when video cards have HDMI 2.1 and or the game dev for the pc version enables more resolutions, or somehow the operating system enables HDR in every game automatically for PC games. So in the end the Xbox one X is clearly the best version with HDR and 4k. Now I could hook up my PC to my OLED and run it at 60hz and maybe the game supports HDR we dont know, its not in the options. Heck even my asus predator 34" gsync 4k monitor is more practical. I could care less about the Phillips Brilliance 4k dollar monitor that no one owns or any consumer would care to spend that much money on a single piece of hardware when a 2k 65" C9 OLED would destroy it. As far as hooking up a PC to a TV the RTX 2080 TI only has HDMI 2.0B so that is garbage. Anyway PS5 will be running at 4k 120hz, if you knew anything what so ever about TV technology and HDMI specs you would have known that the OLED C9 made by LG is the first TV to have HDMI 2.1 ports. Please dont preach to me math or how benchmarks work, I have been around longer than you have bro, you remember 3dfx im sure you were in diapers. Unless you have a 32" 4k it might work, i cant test it. Yeah I have a 4k setup ultra wide 4k and this game cant even run it at 21:9 at 4k even though my monitor supports 4k, it will only run it native 2560x1440p[, at least the xbox one x runs it native 4k. Цитата допису Taking out the Trash:no DRM, ez downloadįirst of all you dont know anything and you talk out your ass that is not theoretically possible on any known monitors that run at 8k. You were saying something about trolling? ![]() Running Bloodstained at 8K/60fps is entirely doable by a single 2080Ti much less two, which is 30% faster than a 1080 Ti, so either you don't know how math and framerates work or you don't actually have a 4K setup.Īdditionally 4K HDR1000 monitors have been a thing since the Phillips Brilliance, which is a two year old model line.Īlso extra lol at the prospect of PSPro out-performing two 1080Tis, when the PS*5* is about the equivalent of a single overclocked 1070. You haven't the faintest idea what you're talking about, and you're obviously haven't because UE4 natively supports AFR, so SLI at 60fps is more than entirely possible. wait is it because they programmed windows 10? Its too bad console ports suck from other game companies who just use the console port and bring it to PC with resolution and graphical glitches at least microsoft knows how to make ports. Thanks, its worth it when you are playing forza 4 at 120fps ultra graphics Цитата допису Sinsling:congrats on spending double the money to double your gpu memory =) Try lifting a computer that has 12 hard drives, 2 ssds, TIs, and various expansion cards, 280 radiator, and multiple 120mm fans Plus stop acting like you can't hook your PC up to your TV. It's great to see that the frame rate is also high because that's usually the compromise developers make when pushing out greater pixels. This means that it's just and crisp and smooth as Forza Motorsport 7. Unlike a lot of games that run at native 4K on Xbox One X, the resolution is 60 frames per second. ![]() ![]() It's using "Unreal Temporal Upscaling" to give the appearance that it's higher than 1080p. Unfortunately, it only runs at a 1080p on PS4 Pro. According to an analysis by Digital Foundry, the game runs at native 4K resolution on Xbox One X. Whenever a major game like Bloodstained: Ritual of the Night releases, gamers want to know what resolution it runs at on Xbox One X and PlayStation 4 Pro (PS4 Pro). The story revolves around a mysterious paranormal force summoning a demon-infested castle. Unlike traditional side-scrolling adventures, the title features role-playing mechanics and takes a lot of inspirations from Castlevania. Цитата допису Taking out the Trash:bloodstained: Ritual of the Night is a gothic horror game set in the ninth century. ![]()
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